CppCon is the annual, week-long (September 15th-20th, 2024) face-to-face gathering for the entire C++ community. The conference Main Program consists of five days of several concurrent tracks of sixty-minute sessions.
This conference is organized by the C++ Community for the C++ Community. We want the whole community to be represented. We especially encourage those who identify as coming from an underrepresented community to apply to present and to be present. Presenting a talk is not limited to previous presenters or previous attendees and first-time speakers are very welcome to submit.
This year’s edition of CppCon will be onsite at the Gaylord Rockies in Aurora, Colorado, USA.
Have you learned something interesting about C++, maybe a new technique possible in C++17/20/23? Or perhaps you have implemented something cool, maybe a new C++ library? Or perhaps have an idea for a future language or library feature that you want to advocate for? If so, consider sharing it with other C++ enthusiasts by giving a Main Program talk at CppCon 2024.
While CppCon is a conference about C++, talks about other programming languages are in scope for CppCon 2024 as long as they are of interest to C++ developers and tied to C++ evolution and are not primarily talks about rewriting entire C++ codebases in something other than C++. For example, a talk on How to migrate your C++ code to Haskell is off-topic and will not be considered, but a talk on What C++ Programmers Can Learn from Swift, or What Rust Procedural Macros Might Look Like in C++, or Results of Hylo/Carbon/Circle Experiments That Could Be Incorporated Into ISO C++ Evolution are on-topic and will be considered.
The submission deadline is May 19th, with decisions sent by June 23st.
To facilitate a double-blind review process, please avoid statements in your title, abstract, and outline that remove all uncertainty about who you are. See examples on the Submissions page.
We plan to have all of the same tracks as last year (Back to Basics, Software Design, Tooling, Embedded, Robotics, and Scientific Computing). In addition, we are introducing a new GameDev track this year. If you plan to submit to one or more of these tracks, please indicate in your submission which track(s) you’d expect your talk to fit into by ticking the appropriate checkbox. Of course, you are also welcome to submit a talk to the general program that does not fit into any of these tracks. If you have new ideas for tracks or special interest areas to better serve the C++ community, please get in touch with the program committee directly with your thoughts.
For talk topic ideas, possible formats, submission instructions and valuable advice on how to make the best possible submission, see the Submissions page.
Also, if you are an author, our Call for Authors for CppCon 2024 has already been posted here. This is a great opportunity to bring more attention to your book and interact with the C++ community.
Note: Calls for Lightning Talks and Open Content sessions will be made later this summer. The deadline for these is the conference itself.