CppCon is the annual, week-long face-to-face gathering for the entire C++ community. The conference is organized by the C++ community for the community and so we invite you to present. The conference regular program consists of five days of six tracks of one hour sessions.
Have you learned something interesting about C++, maybe a new technique possible in C++14/17? Or perhaps you have implemented something cool related to C++, maybe a new C++ library? If so, consider sharing it with other C++ enthusiasts by giving a regular program talk at CppCon 2017.
The submissions deadline is June 11 with decisions sent by July 12.
For topic ideas, possible formats, submission instructions and valuable advice on how to make the best possible submission, see the Submissions page.
Note: Calls for lightning talks and Open Content sessions will be made this summer. The deadline for these is the conference itself.
The conference is asking for instructors to submit proposals for classes to be taught in conjunction with next September’s CppCon 2017.
If you are interested in teaching such a class, please contact us at firstname.lastname@example.org and we’ll send you an instructors’ prospectus and address any questions that you might have. The deadline for submitting proposals is November 18th, 2016.
We set an attendance record again this year, but the number of C++ programmers that can’t make it will always exceed the number that can. That is why we have committed to producing high quality recordings of the CppCon regular program and distributing them as widely as possible.
To achieve this, we work with Bash Films (www.BashFilms.com). Their commitment to us is to have all our videos edited and uploaded to the CppCon YouTube channel within one month of the end of the conference.
I wanted to share some stats with you on Bash Films’ work for this year:
- 7653 minutes of video recorded
- 7513 minutes of slides recorded
- 111 presentations recorded
- 31 lightning talks recorded
- 47 different SSD cards used
- 36 TB of storage used
- 8 camera operators onsite
- 0 presentations lost or damaged
This works out to about two sessions a week for every week between now and the 2017 conference.
There is one more stat:
- 2 weeks to get all the videos edited and uploaded!
That’s correct, Mark Bashian’s team has completed all the videos in two weeks! They over-delivered on their one month commitment by over two weeks so that attendees could catch all the sessions that they missed as soon as possible.
The only thing left for the team to do is to send the videos (on hard drive) to Channel 9, because we continue to make all our content available on both YouTube and Channel 9.
Lightning talks are fast paced, short presentations often sprinkled with humor and intrigue. The popular 5-minute talks present topics that are interesting to C++ programmers and are open to speakers at all experience levels.
If you’ve never seen one before checkout some of our previous lightning talks on our YouTube channel. They cover a single topic, start with the good stuff, and end making a point. Anyone can do one, but be sure to practice because 5 minutes goes by incredibly fast. If there’s one technique you wish everyone knew, one little known fact that should be well known, one tool that makes your life easier every day, or a collection of little things that you can fit into 5 minutes, you can propose a lighting talk, and you should.
Anyone can submit a talk, you don’t need to be a conference speaker (or even a registered attendee). We are looking for talks from experienced speakers, but also new speakers and students. To submit a talk, just email email@example.com and tell us what you want to talk about and a little bit about yourself (one sentence is fine). Even if you don’t plan to submit, plan to attend, it’s sure to be fun!
Just like last year, CppCon will offer Open Content sessions in the early morning, over lunch, and in the evening.
Open Content is just that, open! Attendees and regular program speakers alike can propose sessions on anything that interests them. These might feature a single facilitator leading a room through an exercise, activity or demo, a panel of 3-5 people taking questions from the room, a “hackathon” on a specific project, or an open conversation among the whole room. The projector is available for slides or public note taking.
Open Content is designed for flexibility so that a “Birds of a Feather” talk may be proposed even after the conference has begun. A speaker who gets a lot of post-talk questions may agree to host a Q&A session in the Open Content time. An attendee inspired by a session may host a session to explore a topic further or start on a group implementation of something.
To propose a session, simply email firstname.lastname@example.org and tell us the title, description, and speaker(s)/moderators(s). If you have time constraints such as “after a specific session” or “not on the same day as a specific session” let us know in the email.
These sessions will be open in another way too – Open Content does not require conference registration. That’s right, everyone who is in the area is welcome to come and join us for all the early morning/evening/lunch sessions, including proposing or leading a session. This is part of our goal to be an inclusive conference for the entire C++ community.
For now, please email your submissions as soon as you can so that our planning work can get underway. See you in Bellevue!
If you would like to attend CppCon 2016, see great C++ content, and meet our speakers and attendees, but a week’s registration doesn’t fit your time or money budget, consider volunteering.
We are looking for volunteers to help run the conference. We need people to help assemble registration packets and badges, register attendees, assist speakers with Audio/Video, and in general be on hand to make things run smoothly. In exchange, we’ll see to it that you’ll spend at least half of your time in sessions. It would be great if you could join us for the whole week, but if you can only make it for one or two days, we can work with that. We have information on our Volunteer Page. If you are interested or would like more information, please email email@example.com.
CppCon is the annual, week-long face-to-face gathering for the entire C++ community. The conference is organized by the C++ community for the community and so we invite you to present.
Have you learned something interesting about C++, maybe a new technique possible in C++11/14? Or perhaps you have implemented something cool related to C++, maybe a new C++ library? If so, consider sharing it with other C++ enthusiasts by giving a talk at CppCon 2016. Submissions deadline is May 22 with decisions sent by June 26. For topic ideas, possible formats, and submission instructions, see the Submissions page.
Registration is now open for CppCon 2016 to be held September 18-23, 2016 at the Meydenbauer Center in Bellevue, Washington, USA.
CppCon is the annual, week-long face-to-face gathering for the entire C++ community. The conference is organized by the C++ community for the community. You will enjoy inspirational talks and a friendly atmosphere designed to help attendees learn from each other, meet interesting people, and generally have a stimulating experience. Taking place this year in the beautiful Seattle neighborhood and including multiple diverse tracks, the conference will appeal to anyone from C++ novices to experts.
What you can expect at CppCon:
- Pre-conference classes: Choose from six exciting classes:
- Field trip to Living Computer Museum: Join us Sunday afternoon before registration for a chance to meet other attendees and interact with historic hardware.
- Invited talks and panels: Expect a week full of insight from some of the world’s leading experts in C++. Still have questions? Ask them at one of CppCon’s panels featuring those at the cutting edge of the language.
- Presentations by the C++ community: What do embedded systems, game development, high frequency trading, and particle accelerators have in common? C++, of course! Expect talks from a broad range of domains experts focused on practical C++ techniques, libraries, and tools.
- Lightning talks: Get informed at a fast pace during special sessions of short, less formal talks. Never presented at a conference before? This is your chance to share your thoughts on a C++-related topic in an informal setting.
- Evening events and “unconference” time: Relax, socialize, or start an impromptu coding session.
CppCon’s goal is to encourage the best use of C++ while preserving the diversity of viewpoints and experiences. The conference is a project of the Standard C++ Foundation, a not-for-profit organization whose purpose is to support the C++ software developer community and promote the understanding and use of modern, standard C++ on all compilers and platforms.
The conference is asking for instructors to submit proposals for classes to be taught in conjunction with next September’s CppCon 2016.
If you are interested in teaching such a class, please contact us at firstname.lastname@example.org and we’ll send you an instructors’ prospectus and address any questions that you might have.
Last year’s CppCon brought together ISO Standard Committee members and game developers to discuss how standard C++ could evolve to better support C++. This resulted in the formation of Study Group 14: Game Dev and Low Latency at the ISO meeting in Lenexa this spring. The SG14 charter is “improving C++ for Low Latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations.”
Some papers have already been discussed by the Study Group, but the first formal meeting of SG14 will be hosted by CppCon this year on Wednesday, September 23rd. This one-day meeting is open to anyone interested, but requires a separate registration (it isn’t covered by a regular conference registration). A second meeting is already set up on March 14-18 2016 at GDC 2015 hosted by Sony (thank you, Sony). The meeting will be run by Michael Wong, the SG14 chair.
For more information on SG14, the meeting, and how best to register for it, please read Michael’s blog post about it.