Program Preview: Algorithms, Exceptions and Games

We have an exciting week ahead of us as we start announcing the CppCon 2016 program. The full program will be published next Sunday. Until then, we’ll broadcast a handful of talks each day. Make sure to check tomorrow’s preview – we’ll reveal one of the keynotes!

Let’s start off with some sessions about generic algorithms in the standard library:

We also have a few talks about exceptions to share:

The gaming community has always been a part of CppCon, and this year is no exception. Here’s some of the game development content that you’ll see at CppCon this year:

If you want to come join us for CppCon 2016, there’s still time to register!

— Bryce Adelstein Lelbach

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Program Preview: Data Structures

We have a program! We received over 175 submissions for CppCon this year, and we accepted about 100 of them. In a few days, we’ll post the full six-track schedule. Until then, here’s a preview of some excellent talks about data structures:

If you want to come join us for CppCon 2016, there’s still time to register!

— Bryce Adelstein Lelbach

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2016 Call for Poster Submissions


CppCon is pleased to announce its first Poster Session, with the objective to foster conversation around the multitude of exciting projects, approaches, design patterns, and integrations that the C++ community is engaged in. We invite developers in industry, academia, and beyond, to express ideas, demo projects and work with a strong C++ focus, in poster format. Poster submission deadline is July 17, 2016. See the Poster Submission Page for more information.

CppCon 2016 Call for Submissions

CppCon is the annual, week-long face-to-face gathering for the entire C++ community. The conference is organized by the C++ community for the community and so we invite you to present.

Have you learned something interesting about C++, maybe a new technique possible in C++11/14? Or perhaps you have implemented something cool related to C++, maybe a new C++ library? If so, consider sharing it with other C++ enthusiasts by giving a talk at CppCon 2016. Submissions deadline is May 22 with decisions sent by June 26. For topic ideas, possible formats, and submission instructions, see the Submissions page.

Registration for CppCon 2016 is Open

Registration is now open for CppCon 2016 to be held September 18-23, 2016 at the Meydenbauer Center in Bellevue, Washington, USA.

CppCon is the annual, week-long face-to-face gathering for the entire C++ community. The conference is organized by the C++ community for the community. You will enjoy inspirational talks and a friendly atmosphere designed to help attendees learn from each other, meet interesting people, and generally have a stimulating experience. Taking place this year in the beautiful Seattle neighborhood and including multiple diverse tracks, the conference will appeal to anyone from C++ novices to experts.


What you can expect at CppCon:

  • Pre-conference classes: Choose from six exciting classes:
  • Field trip to Living Computer Museum: Join us Sunday afternoon before registration for a chance to meet other attendees and interact with historic hardware.
  • Invited talks and panels: Expect a week full of insight from some of the world’s leading experts in C++. Still have questions? Ask them at one of CppCon’s panels featuring those at the cutting edge of the language.
  • Presentations by the C++ community: What do embedded systems, game development, high frequency trading, and particle accelerators have in common? C++, of course! Expect talks from a broad range of domains experts focused on practical C++ techniques, libraries, and tools.
  • Lightning talks: Get informed at a fast pace during special sessions of short, less formal talks. Never presented at a conference before? This is your chance to share your thoughts on a C++-related topic in an informal setting.
  • Evening events and “unconference” time: Relax, socialize, or start an impromptu coding session.

CppCon’s goal is to encourage the best use of C++ while preserving the diversity of viewpoints and experiences. The conference is a project of the Standard C++ Foundation, a not-for-profit organization whose purpose is to support the C++ software developer community and promote the understanding and use of modern, standard C++ on all compilers and platforms.

Announcing 2016 Dates

Save the date for the week of September 18th next year. Building on the success of “Modernizer Your C++,” this year’s pre-conference class, we will be offering several two-day classes on September 17th and 18th. Registration and reception will be on the 18th and sessions will be the 19th though the 23rd.

Pre-Conference Class Registration Reception Sessions

Call for Class Proposals

The conference is asking for instructors to submit proposals for classes to be taught in conjunction with next September’s CppCon 2016.

If you are interested in teaching such a class, please contact us at and we’ll send you an instructors’ prospectus and address any questions that you might have.

More Lightning Talks

One of the big surprises last year at CppCon was the tremendous response to the lightning talks. People kept submitting them, and we just kept adding sessions. This year, we’re adding those sessions in advance as the submissions come in, so that you can plan to attend. (And yes, you can still submit a talk. We have time slots we can hold more lightning talk sessions in.) We’ve just added two more sessions – Tuesday lunch and Wednesday morning – to accommodate the submissions already received. You’ll see the lightning talk sessions in yellow on the program. The abstract is vague, and it’s not going to get less vague. You don’t know precisely what you’re going to get until you show up.

What roughly will you get? A number of different talks – some funny, some very technical, some personal, some inspirational, some that will make your grateful you have the job you do and not the speaker’s job. Some will be 5 minutes long and some 15 minutes long. A few might be followups to something that’s already happened. Others might be a way to invite you to something that hasn’t happened yet. Some will be the very first public speaking that speaker has ever done, and some will be a chance to let your hair down with a speaker you’ve seen being serious many times before. Some might not interest you, but that’s ok – they’re short, you can be bored for 5 or 15 minutes, and then there will be a different one. They’re little bite size goodies, and for many of us they were a very enjoyable highlight of the conference. Add some to your schedule now, and be prepared to get up a little early or stay on site a little late to get the full benefit of your time here!

CppCon to Host ISO Meeting for Game Devs

Last year’s CppCon brought together ISO Standard Committee members and game developers to discuss how standard C++ could evolve to better support C++. This resulted in the formation of Study Group 14: Game Dev and Low Latency at the ISO meeting in Lenexa this spring. The SG14 charter is “improving C++ for Low Latency, real time requirements, and performance/efficiency especially for Games, Financial/Banking, and Simulations.”

Some papers have already been discussed by the Study Group, but the first formal meeting of SG14 will be hosted by CppCon this year on Wednesday, September 23rd. This one-day meeting is open to anyone interested, but requires a separate registration (it isn’t covered by a regular conference registration). A second meeting is already set up on March 14-18 2016 at GDC 2015 hosted by Sony (thank you, Sony). The meeting will be run by Michael Wong, the SG14 chair.

For more information on SG14, the meeting, and how best to register for it, please read Michael’s blog post about it.

Call for Volunteers

If you would like to attend CppCon 2015, see great C++ content, and meet our speakers and attendees, but a week’s registration doesn’t fit your time or money budget, consider volunteering.

We are looking for volunteers to help run the conference. We need people to help assemble registration packets and badges, register attendees, assist speakers with Audio/Video, and in general be on hand to make things run smoothly. In exchange, we’ll see to it that you’ll spend at least half of your time in sessions. It would be great if you could join us for the whole week, but if you can only make it for one or two days, we can work with that. This is a particularly great opportunity for locals with an interest in C++. If you are interested or would like more information, please email