CppCon 2024 Call for Submissions – Embedded Track

The call for submissions for the Embedded Track at CppCon 2024 is now open! Check out the submissions page so you don’t miss your chance to share your team’s latest successes and discoveries in embedded software development!

CppCon’s Embedded Track is a meeting place where programmers specializing in embedded systems can come together with the larger C++ community to learn from each other.

Embedded systems is an increasingly broad area of computing, covering handheld devices, safety-critical systems like autonomous cars, and highly-specialized systems like satellites, not to mention the hardware devices used to build other computing systems. Possible topics include (but certainly aren’t limited to):

  • Working with real-time operating systems
  • Device drivers
  • Hardware simulation
  • Safety-critical systems
  • Techniques for improving execution time
  • Techniques for minimizing overhead
  • Unique security concerns (e.g., securing mobile devices)
  • C/C++ libraries focused on resource-constrained systems
  • Case studies and post-mortems on embedded systems

Submission deadline is May 19, 2024. Please remember to note that your submission is targeting the Embedded Track in the Comments section of the submission form.

Ben Saks

Embedded Track chair

CppCon 2024 Call for Submissions – Robotics Track

The Robotics Track at CppCon brings together practitioners of the multidisciplinary field to share their knowledge and experience with using C++ to build robots.

By attending this track, you’ll have an opportunity to join a community of like-minded individuals from robotics, controls, autonomous driving, AI, and Machine Learning who use C++ to drive developments in their fields.Collaborative robots

We invite submissions that showcase the use of C++ in a robotics context. Examples from last year include:

  • compile-time techniques for implementing kinematic chains
  • improving path planning performance through data structure optimization
  • exploring the implementation of a popular behavior tree library used in robotics

More examples can be seen from this playlist of last year’s track

This track is unlike academic conferences which typically require submission of an open source package or published work and is oriented towards practitioners sharing useful techniques, best practices, or interesting explorations of the language that powers everyday robots. Join us!

Remember to indicate your interest in the Robotics Track in the Comments Section of the submission form. The submission process can be found here.

Griswald Brooks and Tyler Weaver

Robotics Track co-chairs

CppCon 2024 Call for Submissions – Game Development Track

This year, CppCon is launching a new track dedicated to GameDev. I am delighted to be chairing and I would be even more delighted to hear from anyone with stories to tell of their time in GameDev and the tricks and techniques they came across.

GameDev is an unusual domain: like finance, low latency and performance are key features, although unlike finance, the costs of engineering failures are not life-changing (in general).

I have seen things you wouldn’t believe. Memory leaking at 15Kb a second during a retail build, the engineers relying on users being quick enough to finish a level. Unencrypted text in binaries. Engineers fighting in a car park over a 2Kb buffer, released from the memory budget through the cutting of a feature. Maybe you have seen some things we would like to know about, and maybe you’ve learned some things that we really should know about.

I want to see your C++ based proposals on:

  • Patterns in game development
  • Building engines
  • Build systems
  • Profiling and optimizing
  • Accommodating hardware constraints
  • Interacting with the C++ Standard
  • Debugging interactive programs
  • GPU programming
  • Case studies and post mortems
  • Oh yes, and AI

In fact, anything relevant to our domain. We have a history of secrecy and silence: now is the time to come blinking into the light. Advocate for change! Make your voice heard in the wider community!

Please contact the GameDev Track Chair, Guy Davidson, if you have any questions or suggestions.

CppCon 2024 Call for Submissions – Software Design Track

Building software entails more than writing lines of code. Software development entails: managing dependencies in code, reducing coupling, creating the appropriate abstractions in respective domains, and meeting soft and hard requirements. These are several of the many aspects focused on in the CppCon Software Design Track—and we want to hear from you!

This year CppCon again is providing a dedicated track covering the many aspects of software design and development. You are strongly encouraged to submit talks for the Software Design Track and share your wisdom and experience.

Topics may include:

  • Design for change, scalability, extension, and testability.
  • Design techniques for all paradigms.
  • Both static and dynamic polymorphism.
  • Design and architectural patterns.
  • Both Good and bad experiences from real world projects (that is, ‘software stories’ and ‘case studies’).
  • Advice on how to manage big projects via proper software organization.
  • Managing time and technical talent.

Mike Shah and Klaus Iglberger
Software Design Track co-chairs

CppCon 2024 Call for Submissions – Scientific Computing Track

The call for submission for the Scientific Computing Track at CppCon 2024 is now open!

Recent additions to the C++ standard library, such as mdspan or the basic linear algebra algorithms, have significantly enhanced C++’s capabilities for scientific computing. The Scientific Computing track aims to showcase these advancements and foster the exchange of knowledge between C++ scientific programmers and the general C++ community.

We invite submissions on a broad range of topics, including:

  • High-performance computing techniques
  • Numerical methods and algorithms
  • Machine learning
  • Data visualization and analysis
  • Domain-specific libraries and frameworks
  • Physical quantities and units

We welcome submissions from both seasoned researchers and those new to the CppCon stage. If your work pushes the boundaries of scientific computing with modern C++, share your knowledge and inspire others!

Submissions should be made through the CppCon website. Please remember to indicate your interest in being included in the Scientific Computing in the Comments section of the submission form. The deadline is May 19, 2024.

Damien Lebrun-Grandie and Matthias Kretz
Scientific Computing Track co-chairs

CppCon 2024 Registration is Open

Registration is now open for CppCon 2024, an all-in-person conference being held at the Gaylord Rockies in Aurora, Colorado. A separate registration for CppCon Academy 2024 is also open. (We’ll have some online classes, but conference sessions will be onsite-only, recorded, and posted to the CppCon YouTube channel.)

Registration Desk

Maximize your conference experience with the comfort and convenience of staying onsite at the official CppCon hotel.

With your stay at the Gaylord Rockies, receive up to five days of lunch vouchers (one for each night of your stay, up to $30 per lunch) and free high-speed WiFi throughout the conference site. The same high-speed WiFi available in your room is also available throughout the entire conference space.

These benefits are exclusively for attendees staying at the Gaylord Rockies.

Just register for the conference and book a room in your name at the Gaylord Rockies.  See the registration page for details.

Registration details are available on our registration page, but the high points are:

  • Substantial savings are available for Early Bird registrations through June 21st.
  • The conference is onsite, but CppCon Academy will offer both onsite and online classes.
  • We are also offering an Economy registration that doesn’t include the “Meet the Presenters” Banquet, annual tee shirt, CppCache credit, or souvenir that are included in Regular registration.
  • We have a reduced price option available for full-time students.

Visa application support for non-US attendees is available.

As always, we offer support for academics and employees of non-profits and, thanks to the support of the C++ Alliance, child care.

CppCon 2024 Call for Submissions – Tooling Track

The CppCon Tooling Track is open for submissions!

Because C++ includes much more than the language itself, CppCon is excited to offer a Tooling Track at CppCon 2024! The Tooling Track is an explicit place to make room for talks about C++ tools and the C++ ecosystem.

Why give tooling talks? The C++ community wants and needs them! Users want to hear the best and latest about a wide range of tooling-related topics, including:

  • Managing dependencies
  • Improving build times
  • Debugging their projects
  • Enhancing their continuous integration enrollments
  • Configuring their build systems
  • Mastering their IDEs and editors
  • Interoperation with other languages
  • Understanding their compilation toolchains

What should the talks be about? More or less, if it’s a talk for C++ engineers but not about software theory or the C++ language itself, it’s probably a talk about the C++ ecosystem, and therefore is welcome in the CppCon Tooling Track.

Who should submit? You! Previous talks from the perspectives of thoughtful users have been very well-reviewed and accepted in the past.

Of course, the Tooling Track is a place for industry experts and maintainers of widely adopted C++ tools as well. It is an excellent way for C++ tool vendors and advocates to raise awareness for the projects they are excited to share. CppCon is a great opportunity to get out from behind the ticket trackers and meet face-to-face with current and potential end users!

If you would like to submit a talk to the CppCon 2024 Tooling Track, follow the instructions at the wider CppCon 2024 Call for Submissions and be sure to mark Tooling as a target track.

If you would like to know more about the CppCon talk submission process or if you would like helpful tips for submitters, see the Main Program Submissions page. Also feel free to email tooling_track@cppcon.org or submission-advice@cppcon.org with any questions or concerns you may have.

If you are interested in helping organize the CppCon Tooling Track, please contact tooling_track@cppcon.org.

CppCon 2024 – Call for Submissions

CppCon is the annual, week-long (September 15th-20th, 2024) face-to-face gathering for the entire C++ community. The conference Main Program consists of five days of several concurrent tracks of sixty-minute sessions.

This conference is organized by the C++ Community for the C++ Community. We want the whole community to be represented. We especially encourage those who identify as coming from an underrepresented community to apply to present and to be present. Presenting a talk is not limited to previous presenters or previous attendees and first-time speakers are very welcome to submit.

This year’s edition of CppCon will be onsite at the Gaylord Rockies in Aurora, Colorado, USA.

Have you learned something interesting about C++, maybe a new technique possible in C++17/20/23? Or perhaps you have implemented something cool, maybe a new C++ library? Or perhaps have an idea for a future language or library feature that you want to advocate for? If so, consider sharing it with other C++ enthusiasts by giving a Main Program talk at CppCon 2024.

While CppCon is a conference about C++, talks about other programming languages are in scope for CppCon 2024 as long as they are of interest to C++ developers and tied to C++ evolution and are not primarily talks about rewriting entire C++ codebases in something other than C++. For example, a talk on How to migrate your C++ code to Haskell is off-topic and will not be considered, but a talk on What C++ Programmers Can Learn from Swift, or What Rust Procedural Macros Might Look Like in C++, or Results of Hylo/Carbon/Circle Experiments That Could Be Incorporated Into ISO C++ Evolution are on-topic and will be considered.

The submission deadline is May 19th, with decisions sent by June 23st.

To facilitate a double-blind review process, please avoid statements in your title, abstract, and outline that remove all uncertainty about who you are. See examples on the Submissions page.

We plan to have all of the same tracks as last year (Back to Basics, Software Design, Tooling, Embedded, Robotics, and Scientific Computing). In addition, we are introducing a new GameDev track this year. If you plan to submit to one or more of these tracks, please indicate in your submission which track(s) you’d expect your talk to fit into by ticking the appropriate checkbox. Of course, you are also welcome to submit a talk to the general program that does not fit into any of these tracks. If you have new ideas for tracks or special interest areas to better serve the C++ community, please get in touch with the program committee directly with your thoughts.

For talk topic ideas, possible formats, submission instructions and valuable advice on how to make the best possible submission, see the Submissions page.

Also, if you are an author, our Call for Authors for CppCon 2024 has already been posted here. This is a great opportunity to bring more attention to your book and interact with the C++ community.

Note: Calls for Lightning Talks and Open Content sessions will be made later this summer. The deadline for these is the conference itself.

CppCon 2024 – Call for Authors

Book SIgningCppCon represents an unparalleled opportunity for C++ authors to engage with potential reviewers and readers.

For authors that are able to attend in person, the conference will schedule signing opportunities and panels with other authors. Authors can submit session proposals for the Main Program and/or Open Content sessions.

Book SigningEven for authors that cannot attend in person, the conference is an opportunity for exposure by working with authors to have their hard copy books available for sale at the conference and/or having special attendee discounts for ebook editions.

To register your interest in learning more about author opportunities at CppCon, please fill out the CppCon 2024 Call for Authors form.

Early Video Access Price Reduction and Bundle Offer!

CppCon’s Early Video Access promotion has allowed early subscribers to access all CppCon 2023 videos for almost three months.

We publish one new video every business day (and will continue to do so until this spring when all of our CppCon 2023 content is published), so many of the CppCon 2023 videos are now also freely available on our YouTube channel. Since there are fewer unpublished videos we are reducing the Early Video Access price by 50%!

Rainer GrimmNot only are we reducing the price to $74, we are also partnering with Rainer Grimm in supporting his fundraising for ALS. Rainer Grimm is a long time CppCon attendee, instructor, and speaker who is fundraising for ALS.

We are including his popular Modern C++ Collection bundle, a $70 value (which Rainer is offering to the conference for $35 for ALS fundraising), in all Early Video Access subscriptions!

This offer is retroactive, so if you’ve already purchased the Early Video Access, we will be reaching out to send you your copy of the Modern C++ Collection bundle.

TL;DR: For $74 you are getting:

  • $75 worth of high-quality C++ ebooks
  • Early access to unpublished CppCon 2023 videos
  • An opportunity to support ALS research

GET ACCESS HERE!